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The '''Lordcity of Istar''' was originally a small fishing village founded along the north shore of the [[Lake Istar|Lake of Istar]], and eventually would be the capital of the [[Holy Empire of Istar]]. It would grow to be the center of Good on all of [[Krynn]], and would prove that by not having any hunger or sickness in their capital city. Throughout the history of the Lordcity, Istar has always had a huge rivalry with [[Karthay (City)|Karthay]] to the north. This would continue until Istar finally conquered [[Falthana]].
{{ Infobox City
 
| city = Istar
 
| image = [[File:Istar.jpg|300 px]]
 
| caption = Istar by Kipper Snifferdoo.
 
| nickname = Lordcity <li> Istar the Beautiful <li> Istar the Mighty <li> City of Virtue
 
| settlement type = City Ruin
 
| country = [[Holy Empire of Istar]]
 
| province = [[Istar Province]]
 
| leader = [[King of Istar]] <li> [[Emperor of Istar]] <li> [[Kingpriest]] <li> [[Steward of Istar]]
 
| population = [[1 PC]] - 500,000
 
| year founded = c. [[2550 PC]]
 
}}
 
   
 
Istar was a huge city, built almost entirely of crystal, alabaster, and gold. It was built upon nine hills along the northern shore of [[Lake Istar]]. A massive white marble wall surrounded the city, some say that was built during the [[Age of Dreams]], and on the walls were statues created of lapis, malachite, and jasper. Gilded gates allowed one to enter the city that was more ornamental than defensive. All the homes had broad arcades, delicate minarets, and tremendous mosaic-tiled domes, and many gardens that were home to rare plants, flowers, and trees along with rare birds, lizards, and other such creatures. The streets were wide and kept very clean. Most of the main streets were lined on either side by trees.
The '''Lordcity of Istar''' was originally a small fishing village founded along the north shore of the [[Lake Istar|Lake of Istar]], and eventually would be the capital of the [[Holy Empire of Istar]]. It would grow to be the center of Good on all of [[Krynn]], and would prove that by not having any hunger or sickness in their capital city. Throughout the history of the Lordcity, Istar has always had a huge rivalry with [[Karthay]] to the north. This would continue until Istar finally conquered [[Falthana]].
 
   
 
Many statues were all over the city, first of [[Paladine]], then later of [[Kingpriests of Istar|Kingpriests]], especially [[Beldinas Pilofiro|Beldinas]]. The weather for the city was hot during the summer, and then raining during the winter with hardly ever there being snow.
Istar was a huge city, built almost entirely of crystal, alabaster, and gold. It was built upon nine hills along the northern shore of Lake Istar. A massive white marble wall surrounded the city, some say that was built during the [[Age of Dreams]], and on the walls were statues created of lapis, malachite, and jasper. Gilded gates allowed one to enter the city that was more ornamental than defensive. All the homes had broad arcades, delicate minarets, and tremendous mosaic-tiled domes, and many gardens that were home to rare plants, flowers, and trees along with rare birds, lizards, and other such creatures. The streets were wide and kept very clean. Most of the main streets were lined on either side by trees.
 
   
 
People could always be found in the streets of Istar, being home to around half-a-million people. They were primarily human, with some [[Silvanesti Elf|Silvanesti]] Elves mixed in, and minotaurs could be found as people's slaves. Beneath the city was a secret opal mine that the [[Lucanesti Elf|Lucanesti]] Elf were forced as slaves to mine. A series of earthquakes in [[3 PC]] closed off these mines, killing most of the elves. These were the first earthquakes in almost a thousand years.
Many statues were all over the city, first of [[Paladine]], then later of Kingpriests, especially [[Beldinas]]. The weather for the city was hot during the summer, and then raining during the winter with hardly ever there being snow.
 
   
 
This was also the place that, in his arrogance, the Kingpriest ordered the gods to make him a god along with them. Then he would be able to rid the entire world of Evil. The gods were angered by this, and threw a fiery mountain down upon his temple, sinking the city deep down into the [[Courrain Ocean]]. The ruins of the city can be found at the bottom of the [[Blood Sea of Istar]].
People could always be found in the streets of Istar, being home to around half-a-million people. They were primarily human, with some [[Silvanesti Elves]] mixed in, and [[minotaurs]] could be found as people's slaves. Beneath the city was a secret opal mine that the [[Lucanesti Elf]] were forced as slaves to mine. A series of earthquakes in [[3 PC]] closed off these mines, killing most of the elves. These were the first earthquakes in almost a thousand years.
 
   
 
== Istar the Ruin ==
This was also the place that, in his arrogance, the Kingpriest ordered the [[gods]] to make him a god along with them. Then he would be able to rid the entire world of Evil. The gods were angered by this, and threw a [[Cataclysm|fiery mountain]] down upon his temple, sinking the city deep down into the [[Courrain Ocean]]. The ruins of the city can be found at the bottom of the [[Blood Sea of Istar]].
 
 
When the fiery mountain struck the [[Temple of Istar|Great Temple]], it caused a huge hole to be created that went to a gate to the [[Abyss]]. This hole would suck down water from the [[Blood Sea of Istar|Blood Sea]], and then expel the water over a great distance. The only way to enter the city is through a few passes that go through underwater mountains. If someone attempted to enter Istar from the surface, they would be sucked into the [[Maelstrom]].
   
 
Shortly after the [[Cataclysm (Dragonlance)|Cataclysm]] [[Speaker of the Moon]] [[Nakaro Silverwake]] ordered [[Apoletta]] and some followers to investigate the ruin of Istar. She and her followers cleansed the ruin of many horrors and found many buildings that still held air. Istar would then become a city in the [[Dargonesti]] nation of [[Watermere]]. Over the years, [[Apoletta]] and her people continued to save sailors that were dragged down by the [[Maelstrom]].
==Istar the Ruin==
 
   
 
During the [[Chaos War]], the city was attacked by the [[Magori]], and almost all the races living there were destroyed. [[Apoletta]] led the defense of the city with the other races, and they were able to defeat the [[Magori]]. The city though was almost abandoned following the war but [[Apoletta]] stayed with some followers. The city would begin to grow again with [[Dargonesti elf|Dargonesti]] and other races including fifty [[Qualinesti Elf|Qualinesti]] exiles.
When the fiery mountain struck the Great Temple, it caused a huge hole to be created that went to a gate to the [[Abyss]]. This hole would suck down water from the Blood Sea, and then expel the water over a great distance. The only way to enter the city is through a few passes that go through underwater mountains. If someone attempted to enter Istar from the surface, they would be sucked into the [[Maelstrom]].
 
   
 
Following the [[War of Souls]] and through [[Apoletta]]'s exploits, power started shifting from [[Watermere]]'s capital of [[Takaluras]] to Istar. It was predicted that in time [[Apoletta]] would be the next [[Speaker of the Moon|Speaker]], and Istar would possibly become the most influential city under the sea.
Shortly after the [[Cataclysm]] [[Speaker of the Moon]] [[Nakaro Silverwake]] ordered [[Apoletta]] and some followers to investigate the ruin of Istar. She and her followers cleansed the ruin of many horrors and found many buildings that still held air. Istar would then become a city in the Dargonesti nation of [[Watermere]]. Over the years, Apoletta and her people continued to save sailors that were dragged down by the Maelstrom.
 
   
 
== Festivals ==
During the [[Chaos War]], the city was attacked by the [[Magori]], and almost all the races living there were destroyed. Apoletta led the defense of the city with the other races, and they were able to defeat the Magori. The city though was almost abandoned following the war but Apoletta stayed with some followers. The city would begin to grow again with Dargonesti and other races including fifty [[Qualinesti]] exiles.
 
 
Following the [[War of Souls]] and through Apoletta's exploits, power started shifting from Watermere's capital of [[Takaluras]] to Istar. It was predicted that in time Apoletta would be the next Speaker, and Istar would possibly become the most influential city under the sea.
 
 
==Festivals==
 
 
*[[Festival of Purification]]
 
*[[Festival of Purification]]
 
*[[Midsummer Games]]
 
*[[Midsummer Games]]
Line 41: Line 27:
 
*[[Yule Welcoming]]
 
*[[Yule Welcoming]]
   
==Districts of Istar==
+
== Districts of Istar ==
 
*[[Hill of Lords]]
 
*[[Hill of Lords]]
   
==Parks and Plazas of Istar==
+
== Parks and Plazas of Istar ==
 
*[[Barigon Plaza]]
 
*[[Barigon Plaza]]
*[[Central Court]]
+
* Central Court
 
*[[Eusymmeas]]
 
*[[Eusymmeas]]
 
*[[Paradise Park]]
 
*[[Paradise Park]]
Line 53: Line 39:
 
*[[Square of Six Swords]]
 
*[[Square of Six Swords]]
   
==Buildings of Istar==
+
== Buildings of Istar ==
 
*[[Banquet Hall]]
 
*[[Banquet Hall]]
 
*[[Dome of Infinite Light]]
 
*[[Dome of Infinite Light]]
Line 88: Line 74:
 
*[[Willow Wand Tavern]]
 
*[[Willow Wand Tavern]]
   
==Roads and Streets of Istar==
+
== Roads and Streets of Istar ==
 
*[[Beggar’s Alley]]
 
*[[Beggar’s Alley]]
 
*[[Great White Road]]
 
*[[Great White Road]]
   
==City Guilds==
+
== City Guilds ==
 
*[[Messenger’s Guild]]
 
*[[Messenger’s Guild]]
 
*[[Stonemasons Guild]]
 
*[[Stonemasons Guild]]
   
==Locations in Istar Post Cataclysm==
+
== Locations in Istar Post Cataclysm ==
*[[The Pit (Istar)]]
+
*[[The Pit|The Pit (Istar)]]
 
*[[Steward’s Palace]]
 
*[[Steward’s Palace]]
   
==References==
+
== References ==
*[[Legends of the Twins]], p. 52-53
+
* Legends of the Twins, p. 52-53
*[[Conundrum (Novel)]], p. 62, 161, 208-209
+
* Conundrum (Novel), p. 62, 161, 208-209
*[[Divine Hammer]], p. 37, 46, 49, 254
+
* Divine Hammer, p. 37, 46, 49, 254
*[[DLC3: Classics Volume III]], p. 50-54
+
* DLC3: Classics Volume III, p. 50-54
*[[Dragons of Time]], p. 270
+
* Dragons of Time, p. 270
*[[Fistandantilus Reborn]], p. 4
+
* Fistandantilus Reborn, p. 4
*[[Kendermore (Novel)]], p. 234
+
* Kendermore (Novel), p. 234
*[[Knights of the Crown (Novel)]], p. 1, 108, 117
+
* Knights of the Crown (Novel), p. 1, 108, 117
*[[Knights of the Rose (Novel)]], p. 12, 19
+
* Knights of the Rose (Novel), p. 12, 19
*[[Knights of the Sword (Novel)]], p. 83, 266
+
* Knights of the Sword (Novel), p. 83, 266
*[[Land of the Minotaurs]], p. 119
+
* Land of the Minotaurs, p. 119
*[[Lord Soth (Novel)]], p. 22, 277, 297
+
* Lord Soth (Novel), p. 22, 277, 297
*[[Lord Toede (Novel)]], p. 34
+
* Lord Toede (Novel), p. 34
*[[Maquesta Kar-Thon (Novel)]], p. 113
+
* Maquesta Kar-Thon (Novel), p. 113
*[[Rebels and Tyrants]], "Sharing the Luck", p. 51
+
* Rebels and Tyrants, "Sharing the Luck", p. 51
*Rebels and Tyrants, "The Deep, Deep, Dark, Dark Place", p. 149
+
* Rebels and Tyrants, "The Deep, Deep, Dark, Dark Place", p. 149
*[[Riverwind the Plainsman]], p. 25
+
* Riverwind the Plainsman, p. 25
*[[Sacred Fire]], p. 25, 184, 298, 313, 327
+
* Sacred Fire, p. 25, 184, 298, 313, 327
*[[The Reign of Istar]], "Colors of Belief", p. 15-17
+
* The Reign of Istar, "Colors of Belief", p. 15-17
*The Reign of Istar, "Filling the Empty Places", p. 183-185
+
* The Reign of Istar, "Filling the Empty Places", p. 183-185
*[[The Alien Sea]], p. 6, 17, 27, 47, 113, 159, 160, 199, 261, 269
+
* The Alien Sea, p. 6, 17, 27, 47, 113, 159, 160, 199, 261, 269
*[[The Companions (Novel)]], p. 152
+
* The Companions (Novel), p. 152
*[[The Dark Queen (Novel)]], p. 1, 70, 169, 263, 273
+
* The Dark Queen (Novel), p. 1, 70, 169, 263, 273
*[[The Dragons of Krynn]], p. 53
+
* The Dragons of Krynn, p. 53
*[[The Kagonesti]], p. 220
+
* The Kagonesti, p. 220
*[[The Odyssey of Gilthanas]], p. 50
+
* The Odyssey of Gilthanas, p. 50
*[[The Search for Power]], "Marine Skies", p. 225, 229
+
* The Search for Power, "Marine Skies", p. 225, 229
*[[The Wayward Knights]], p. 70
+
* The Wayward Knights, p. 70
*[[Shadow of the Flame]], p. 1
+
* Shadow of the Flame, p. 1
 
[[Category:Locations]]
 
[[Category:Blood Sea of Istar]]
+
[[Category:Cities]]
[[Category:Istar|*]]
+
[[Category:Ansalon]]
[[Category:Cities of Ansalon]]
 
[[Category:Ruins of Ansalon]]
 
[[Category:User Kranar Drogin]]
 

Revision as of 15:37, 12 September 2020

The Lordcity of Istar was originally a small fishing village founded along the north shore of the Lake of Istar, and eventually would be the capital of the Holy Empire of Istar. It would grow to be the center of Good on all of Krynn, and would prove that by not having any hunger or sickness in their capital city. Throughout the history of the Lordcity, Istar has always had a huge rivalry with Karthay to the north. This would continue until Istar finally conquered Falthana.

Istar was a huge city, built almost entirely of crystal, alabaster, and gold. It was built upon nine hills along the northern shore of Lake Istar. A massive white marble wall surrounded the city, some say that was built during the Age of Dreams, and on the walls were statues created of lapis, malachite, and jasper. Gilded gates allowed one to enter the city that was more ornamental than defensive. All the homes had broad arcades, delicate minarets, and tremendous mosaic-tiled domes, and many gardens that were home to rare plants, flowers, and trees along with rare birds, lizards, and other such creatures. The streets were wide and kept very clean. Most of the main streets were lined on either side by trees.

Many statues were all over the city, first of Paladine, then later of Kingpriests, especially Beldinas. The weather for the city was hot during the summer, and then raining during the winter with hardly ever there being snow.

People could always be found in the streets of Istar, being home to around half-a-million people. They were primarily human, with some Silvanesti Elves mixed in, and minotaurs could be found as people's slaves. Beneath the city was a secret opal mine that the Lucanesti Elf were forced as slaves to mine. A series of earthquakes in 3 PC closed off these mines, killing most of the elves. These were the first earthquakes in almost a thousand years.

This was also the place that, in his arrogance, the Kingpriest ordered the gods to make him a god along with them. Then he would be able to rid the entire world of Evil. The gods were angered by this, and threw a fiery mountain down upon his temple, sinking the city deep down into the Courrain Ocean. The ruins of the city can be found at the bottom of the Blood Sea of Istar.

Istar the Ruin

When the fiery mountain struck the Great Temple, it caused a huge hole to be created that went to a gate to the Abyss. This hole would suck down water from the Blood Sea, and then expel the water over a great distance. The only way to enter the city is through a few passes that go through underwater mountains. If someone attempted to enter Istar from the surface, they would be sucked into the Maelstrom.

Shortly after the Cataclysm Speaker of the Moon Nakaro Silverwake ordered Apoletta and some followers to investigate the ruin of Istar. She and her followers cleansed the ruin of many horrors and found many buildings that still held air. Istar would then become a city in the Dargonesti nation of Watermere. Over the years, Apoletta and her people continued to save sailors that were dragged down by the Maelstrom.

During the Chaos War, the city was attacked by the Magori, and almost all the races living there were destroyed. Apoletta led the defense of the city with the other races, and they were able to defeat the Magori. The city though was almost abandoned following the war but Apoletta stayed with some followers. The city would begin to grow again with Dargonesti and other races including fifty Qualinesti exiles.

Following the War of Souls and through Apoletta's exploits, power started shifting from Watermere's capital of Takaluras to Istar. It was predicted that in time Apoletta would be the next Speaker, and Istar would possibly become the most influential city under the sea.

Festivals

Districts of Istar

Parks and Plazas of Istar

Buildings of Istar

Roads and Streets of Istar

City Guilds

Locations in Istar Post Cataclysm

  • The Pit (Istar)
  • Steward’s Palace

References

  • Legends of the Twins, p. 52-53
  • Conundrum (Novel), p. 62, 161, 208-209
  • Divine Hammer, p. 37, 46, 49, 254
  • DLC3: Classics Volume III, p. 50-54
  • Dragons of Time, p. 270
  • Fistandantilus Reborn, p. 4
  • Kendermore (Novel), p. 234
  • Knights of the Crown (Novel), p. 1, 108, 117
  • Knights of the Rose (Novel), p. 12, 19
  • Knights of the Sword (Novel), p. 83, 266
  • Land of the Minotaurs, p. 119
  • Lord Soth (Novel), p. 22, 277, 297
  • Lord Toede (Novel), p. 34
  • Maquesta Kar-Thon (Novel), p. 113
  • Rebels and Tyrants, "Sharing the Luck", p. 51
  • Rebels and Tyrants, "The Deep, Deep, Dark, Dark Place", p. 149
  • Riverwind the Plainsman, p. 25
  • Sacred Fire, p. 25, 184, 298, 313, 327
  • The Reign of Istar, "Colors of Belief", p. 15-17
  • The Reign of Istar, "Filling the Empty Places", p. 183-185
  • The Alien Sea, p. 6, 17, 27, 47, 113, 159, 160, 199, 261, 269
  • The Companions (Novel), p. 152
  • The Dark Queen (Novel), p. 1, 70, 169, 263, 273
  • The Dragons of Krynn, p. 53
  • The Kagonesti, p. 220
  • The Odyssey of Gilthanas, p. 50
  • The Search for Power, "Marine Skies", p. 225, 229
  • The Wayward Knights, p. 70
  • Shadow of the Flame, p. 1