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Nigormi Krestbroke (Ny'-gor-mi Crest'-broke) (5/16/298 AD - current) is the junior member of the Tashramadic Council and the voice of the Black Elder Dragon Xyvren. Her ascension to the post was a few months after Montegron's outing of the Elder Dragons as the head of the church after her predecessor Praustin Hyvon Oryno was declared missing and possibly dead. Krestbroke is a Nordar dwarf who fled the Ironvald Empire after she had become wanted for numerous crimes.

Born into a wealthy and influential home, Nigormi's parents and other relations were constantly plotting to put themselves into a better light with the Emperor, or they would be attempting to undermine the royal seat in hopes of one day securing it for themselves. On Nigormi's seventy-fifth birthday, her parents' plans against the throne were revealed by her older brother, who had turned spy for the Lord Protector. A raid on their estate in Ironvasser resulted in the deaths of both Lord and Lady Krestbroke and many of her extended family. Nigormi escaped with the aid of family business partner who had lusted after her for years. Once the man got her away on his ship, she killed him, seizing control of the vessel. By the time she was out into the deep sea, Nigormi and her brother Shomach were the only members of the Krestbroke family still alive. Shomach was then honorarily adopted into the Lord Protector's family as a "beloved cousin".

With a bounty on her head, Nigormi fled into the Midlands. While there she continued training herself in arcane arts, but she also took to pirating in hopes of rebuilding enough wealth in order to seek revenge against Shomach. Although she aims were proving fruitful for years, her hopes were dashed during the Days of Darkness when the six ships she had acquired were sunk by Chaos' demonic horde. With her wealth spread out across her ships, she was penniless.

For years Nigormi used her magical talents to find money when she the food ran scarce. The need for survival replaced her need for revenge. In 391 AD, she was stiffed on payment for a bounty on a murderer she killed while defending herself. The local Trejori officials refused to get involved since the killer's guilt was still in doubt by some. Without money or food, she found a Tashramadic shrine. Upon entering the building, for the first time in her life she prayed.

Seeing a fellow spellcaster down on her luck, the priests took her in. Having lost all shame, she accepted the aid. Nigormi came to learn that the northwestern branch (also known as the black branch) was dedicated to expanding the world's knowledge in the arcane and magic in general. Having nowhere else to go, she dedicated herself to the church and its pursuits.

With economic backing in addition to a steady influx of necessary supplies, Nigormi proved herself to be an expert in her field. She had also written several papers theorizing how the ambient magic currently available could be used to temporarily mimic the lost focus arcane spells available before the Starfall. Her theories were later shown to be incorrect after the Starfall was undone, but at the time her ability to analyze and theorize in detail let her make a name for herself within the Holy Land of Barja Pendan. In time, the Black Elder Dragon Xyvren himself began testing some of her theories in his attempts to break himself free of the Holy Land. Soon, Nigormi was informed of the black dragon's existence. Impressed by the power behind the church, she redoubled her efforts in development and research in the magical arts. Upon learning of her family's background in the Ironvald Empire, Xyvren also inquired to her on techniques in political manipulation.

During the late winter of early 421 AD, Nigormi was placed as a temporary head of the research groups in Barja Pendan. The actual head, Martrya Morgan, had been sent north to inform High Priest Oryno of Montegron's outing of the Elder Dragons and to assist him in an undisclosed project. None of the clergy who left on that excursion ever returned.

After a month without word from Oryno, Xyvren appointed Nigormi to replace him. This was a shock to Nigormi, especially since this meant that she would now have to focus more on her political training as opposed to her researching skills. Several times Nigormi has been seen in conference with King Durandae of Trejor. It is rumored that soon the king will be making an announcement stating that he is siding with the church in the upcoming conflict between the Sovereignties and the Tashrama.


Gaming Stats

3.5 Edition


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Nigormi Krestbroke, Voice of the Black

CR 15

Female black-scalebound Nordar noble 2/sorcerer 8/loremaster 5
LN Medium monstrous humanoid
Init +5; Senses arcane sight, darkvision 60 ft.; Listen +5, Spot +1


Defense


AC 24, touch 14, flat-footed 23 (+4 armor, +3 deflection, +1 Dexterity, +2 natural, +4 shield)
hp 119 (2d8+13d4+75)
Fort +13 (+15 vs. poison), Ref +12, Will +17
SR 19


Offense


Spd 20 ft.
Melee +3 spell storing dwarven waraxe +12/+7 (1d10+5/x3) and
claw +4 (1d4+1)
Special Attacks inspire confidence 1/day
Spell-Like Abilities (CL 15th)
1/day – detect magic, know direction
Spells Known (CL 13th, +8 ranged touch)
6th (4/day)—acid fog, greater dispel magic
5th (7/day)—break enchantment, sending, teleport
4th (7/day)—charm monster (DC 19), fear (DC 19), scrying (DC 19), solid fog
3rd (7/day)—clairaudience/clairvoyance, deep slumber (DC 18), fireball (DC 18), slow (DC 18)
2nd (7/day)—detect thoughts (DC 17), elemental dart* (DC 17), mirror image, resist energy, touch of idiocy
1st (8/day)—charm person (DC 16), detect undead, magic missile, shield, true strike
0 (6/day)—arcane mark, dancing lights, detect magic, disrupt undead, light, mage hand, prestidigitation, read magic, resistance

  • From the Dragonlance Campaign Setting


Statistics


Str 15, Dex 12, Con 20, Int 16, Wis 12, Cha 20
Base Atk +7; Grp +9
Feats Empower Spell, Heighten Spell, Improved Counterspell, Improved Initiative, Silent Spell, Skill Focus (Knowledge [arcana]), Widen Spell
Skills Bluff +14, Concentration +16, Decipher Script +10, Diplomacy +15, Gather Information +7, Intimidate +7, Knowledge (arcana) +21, Knowledge (history) +10, Knowledge (local) +10, Knowledge (nobility and royalty) +15, Listen +5, Profession (sailor) +3, Sense Motive +6, Spellcraft +23, Swim +3, Use Rope +3
Languages Aquan, Common, Dwarven, Trejori
SQ bonus class skill (Spellcraft), favor +1, lore +10, loremaster secrets (bonus feat, lore of true stamina, secret knowledge of avoidance), reef dwarf traits, save bonuses
Combat Gear +3 spell storing dwarven waraxe (touch of idiocy currently stored), lesser empowering metamagic rod, potion of cure serious wounds (CL 15th), ring of counterspells (dispel magic currently stored), wand of invisibility (21 charges), wand of magic missile (CL 7th; 32 charges); Other Gear +3 mithral buckler, amulet of health +2, bracers of armor +4, cloak of resistance +3, crystal ball, ring of protection +3


Special


Arcane Sight (Sp) Nigormi has a permanent arcane sight spell on herself.

Save Bonuses (Ex) Nigormi has a +2 racial bonus on saves against magic sleep effects and paralysis, in addition to the normal dwarven +2 racial bonus on saves against spells and spell-like effects.

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