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The Seekers were founded by men and women during the early days of the Age of Despair, who believed that the old gods had vanished for good, and were seeking for some new gods to worship. In the founding years of the Seeker religion, it was made up of loosely grouped heathens and heretics who in many cases were more interested in small-time operations where they fleeced innocents of their money. Essentially these heathen priests would work the locals into a fervor and get them to donate their money to further their 'faith'. False gods were dreamt up and used to trick the locals.

However not all of these priests were simply after money and prestige. Soon a gathering of individuals who truly sought evidence of the gods came together and a following sprouted up in Haven. The fledgling organization grew to minor prominence in Haven, but found itself in direct competition with the powerful religion of Belzor. The magical cult of Belzorites dominated Haven and the wider Abanasinian region with use of "divine magic" but it's priests and priestesses. However in 345 AC, the Belzor religion was exposed as fraudulent by the young mage Raistlin Majere.

Establishing the Theocracies[]

With it's major rival defeated, the Seeker religion changed dramatically, moving from small localized operations to established bases throughout the Abanasinian region. The leading Seeker clerics developed theocracies, where Theocrats (high priests) governed towns and spread the Seeker philosophy and religion. The Lordcity of Haven became the home of the Seekers, and soon enough they took control of the city. Gateway and Solace were other key areas that were dominated by Seeker rule.

The hierarchy of the Seeker religion was put into place and a military arm was also established. Shortly thereafter a spy network was also created, as well as an inquisition and interrogation branch.

Height of the Seekers[]

At the height of their power, the Seekers minted their own coins, and Seeker Emas was used as currency in Abanasinia. For those who joined the Seeker ranks, there were two paths. The military arm was known as the Holy Guard. These warriors were armed and pledged their lives to the service of the Highseekers. The Holy Guard was only prevalent in Haven itself, and worked in large numbers to protect the priesthood.

The main arm of the Seekers was the clerical branch. All initiates eventually became known as Seeker priests. There were various ranks within the priesthood, but all were essentially Seekers. The priesthood was ruled by nine councillors, known as Highseekers. The Council was chaired by the Master of the Highseekers, who held authority over the entire faith, and these clerics dressed in rich brown and gold robes.

Fall of the Seekers[]

After the return of the true gods during the War of the Lance, the Seeker religion crumbled. The final breaking point was the alliance that the Highseekers made with Dragon Highlord Verminaard. After he won their support (with the exception of Highseeker Elistan ), Verminaard enslaved them all in the mines of Pax Tharkas. With their leadership gone and shortly thereafter the return of the gods, the Seeker religion dissolved.


In one single report of the Seeker hierarchy, the ruling council is reportedly led by a single Highseeker and nine Seekers. However all other reports list the Seeker religion being led by a Master of the Highseekers and nine Highseekers. This is in line with references to the Council of Highseekers being the leading body, and seems to be the most correct example.

Seeker gods[]

Known names and roles from the two pantheons of the seeker gods

  • Omalthea: Motherlord of the Pantheons.
  • Sauvey: once consort of Omalthea. God of vengeance. Fatherlord of the lesser pantheon.
  • Zeshun: queen of the night, goddess of material things
  • Ferae: daughter of Omalthea and Sauvey. Goddess of fertility/life/growth
  • Cadithal: the laughing god, consort of Ferae